12 Posts

I’m keen to hear from higher education academics who might be interested in creating a journey and running it with their students, undergrad or post grad. So what’s involved in taking part in smart learning research? This page tells you what you need to know.Read more →

This post is aimed at learning designers and content creators who are involved in developing learning journeys for smart learning. It can be read in conjunction with other articles available on this website, some of which are listed below

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This is the Literary London Smart Learning Journey. This journey includes several locations, beginning at St Olave’s and ending at Dr Samuel Johnson’s House. Using the Aurasma mobile app to access augmented reality digital content about each location, learners experience an authentic context for their learning. Edmodo is used for learner collaboration and uploading learner generated content. Read more →

This post is meant for anyone who is helping with ‘remote testing’ of Aurasma Auras.

What you’ll need

Download and install the Aurasma app – search for it in your app store of choice 😉 or visit the Apps and Technologies page where there are links to the app. You’ll need this to test the Aura, once Ive made it.

Have some photos ready or go and take a few of features at a location you think is good for augmenting with learning content (links to video, audio or webpages).Read more →

These are map visualisations of feedback from learners taking part in smart learning journeys. They show where learners posted their feedback reports, and include images uploaded and comments from the learner, as well as the name of the journey. Currently updating almost automatically, with small human assistance.

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This post is intended for those who are creating learning journey Points of Interest which form a learning experience with a single theme or topic. You need to have a basic grasp of how Google Maps accounts work, and understand general concepts of GPS location based technology.

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The Aurasma Studio Aura Interface

This post is aimed at those wishing to use Aurasma to create an augmented reality interactive experience. It also includes information on how to make a geofenced experience, and other useful info and links on using Aurasma.

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The first learning journey map using Google Maps. This journey is a first example of learning using location based information to guide where to go and what you can find out when you get there.

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